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Diffstat (limited to 'unrpyc/renpy/__init__.py')
-rw-r--r-- | unrpyc/renpy/__init__.py | 271 |
1 files changed, 0 insertions, 271 deletions
diff --git a/unrpyc/renpy/__init__.py b/unrpyc/renpy/__init__.py deleted file mode 100644 index f2bd463..0000000 --- a/unrpyc/renpy/__init__.py +++ /dev/null @@ -1,271 +0,0 @@ -# Copyright 2004-2013 Tom Rothamel <pytom@bishoujo.us> -# -# Permission is hereby granted, free of charge, to any person -# obtaining a copy of this software and associated documentation files -# (the "Software"), to deal in the Software without restriction, -# including without limitation the rights to use, copy, modify, merge, -# publish, distribute, sublicense, and/or sell copies of the Software, -# and to permit persons to whom the Software is furnished to do so, -# subject to the following conditions: -# -# The above copyright notice and this permission notice shall be -# included in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# This file ensures that renpy packages will be imported in the right -# order. - -import sys -import os - -# Version numbers. -try: - from renpy.vc_version import vc_version; vc_version -except ImportError: - vc_version = 0 - -# The tuple giving the version. This needs to be updated when -# we bump the version. -# -# Be sure to change script_version in launcher/script_version.rpy. -# Be sure to change config.version in tutorial/game/options.rpy. -version_tuple = (6, 15, 4, vc_version) - -# A verbose string computed from that version. -version = "Ren'Py " + ".".join(str(i) for i in version_tuple) - -# Other versions. -script_version = 5003000 -savegame_suffix = "-LT1.save" -bytecode_version = 1 - -# True if this is the first time we've started - even including -# utter restarts. -first_utter_start = True - -def setup_modulefinder(modulefinder): - import _renpy - - libexec = os.path.dirname(_renpy.__file__) - - for i in [ "display", "gl", "angle", "text" ]: - - displaypath = os.path.join(libexec, "renpy", i) - - if os.path.exists(displaypath): - modulefinder.AddPackagePath('renpy.' + i, displaypath) - -def import_cython(): - """ - Never called, but necessary to ensure that modulefinder will properly - grab the various cython modules. - """ - - import renpy.arguments #@UnresolvedImport - - import renpy.display.accelerator #@UnresolvedImport - import renpy.display.render #@UnresolvedImport - - import renpy.gl.gldraw #@UnresolvedImport - import renpy.gl.glenviron_fixed #@UnresolvedImport - import renpy.gl.glenviron_limited #@UnresolvedImport - import renpy.gl.glenviron_shader #@UnresolvedImport - import renpy.gl.glrtt_copy #@UnresolvedImport - import renpy.gl.glrtt_fbo #@UnresolvedImport - import renpy.gl.gltexture #@UnresolvedImport - - import renpy.angle.gldraw #@UnresolvedImport - import renpy.angle.glenviron_shader #@UnresolvedImport - import renpy.angle.glrtt_copy #@UnresolvedImport - import renpy.angle.glrtt_fbo #@UnresolvedImport - import renpy.angle.gltexture #@UnresolvedImport - - -def import_all(): - - - import renpy.display #@UnresolvedImport - - # Adds in the Ren'Py loader. - import renpy.loader #@UnresolvedImport - - import renpy.ast #@UnresolvedImport - import renpy.atl #@UnresolvedImport - import renpy.curry #@UnresolvedImport - import renpy.easy #@UnresolvedImport - import renpy.execution #@UnresolvedImport - import renpy.loadsave #@UnresolvedImport - import renpy.parser #@UnresolvedImport - import renpy.python #@UnresolvedImport - import renpy.script #@UnresolvedImport - import renpy.statements #@UnresolvedImport - import renpy.style #@UnresolvedImport - import renpy.substitutions #@UnresolvedImport - import renpy.translation #@UnresolvedImport - - import renpy.display.presplash #@UnresolvedImport - import renpy.display.pgrender #@UnresolvedImport - import renpy.display.scale #@UnresolvedImport - import renpy.display.module #@UnresolvedImport - - def update_path(package): - """ - Update the __path__ of package, to import binary modules from a libexec - directory. - """ - - name = package.__name__.split(".") - - import _renpy #@UnresolvedImport - libexec = os.path.dirname(_renpy.__file__) - package.__path__.append(os.path.join(libexec, *name)) - - # Also find encodings, to deal with the way py2exe lays things out. - import encodings - libexec = os.path.dirname(encodings.__path__[0]) - package.__path__.append(os.path.join(libexec, *name)) - - update_path(renpy.display) - - import renpy.display.render # Most display stuff depends on this. @UnresolvedImport - import renpy.display.core # object @UnresolvedImport - - import renpy.text #@UnresolvedImport - update_path(renpy.text) - - import renpy.text.ftfont #@UnresolvedImport - import renpy.text.font #@UnresolvedImport - import renpy.text.textsupport #@UnresolvedImport - import renpy.text.texwrap #@UnresolvedImport - import renpy.text.text #@UnresolvedImport - import renpy.text.extras #@UnresolvedImport - - sys.modules['renpy.display.text'] = renpy.text.text - - import renpy.gl #@UnresolvedImport - update_path(renpy.gl) - - import renpy.angle #@UnresolvedImport - update_path(renpy.angle) - - import renpy.display.layout # core @UnresolvedImport - import renpy.display.motion # layout @UnresolvedImport - import renpy.display.behavior # layout @UnresolvedImport - import renpy.display.transition # core, layout @UnresolvedImport - import renpy.display.movetransition # core @UnresolvedImport - import renpy.display.im #@UnresolvedImport - import renpy.display.imagelike #@UnresolvedImport - import renpy.display.image # core, behavior, im, imagelike @UnresolvedImport - import renpy.display.video #@UnresolvedImport - import renpy.display.focus #@UnresolvedImport - import renpy.display.anim #@UnresolvedImport - import renpy.display.particle #@UnresolvedImport - import renpy.display.joystick #@UnresolvedImport - import renpy.display.minigame #@UnresolvedImport - import renpy.display.screen #@UnresolvedImport - import renpy.display.dragdrop #@UnresolvedImport - import renpy.display.imagemap #@UnresolvedImport - import renpy.display.predict #@UnresolvedImport - - import renpy.display.error #@UnresolvedImport - - # Note: For windows to work, renpy.audio.audio needs to be after - # renpy.display.module. - import renpy.audio.audio #@UnresolvedImport - import renpy.audio.music #@UnresolvedImport - import renpy.audio.sound #@UnresolvedImport - - import renpy.ui #@UnresolvedImport - import renpy.screenlang #@UnresolvedImport - - import renpy.lint #@UnresolvedImport - import renpy.warp #@UnresolvedImport - - import renpy.editor #@UnresolvedImport - import renpy.exports #@UnresolvedImport - import renpy.character # depends on exports. @UnresolvedImport - - import renpy.dump #@UnresolvedImport - - import renpy.config # depends on lots. @UnresolvedImport - import renpy.minstore # depends on lots. @UnresolvedImport - import renpy.defaultstore # depends on everything. @UnresolvedImport - import renpy.main #@UnresolvedImport - - # Create the store. - renpy.python.create_store("store") - - # Import the contents of renpy.defaultstore into renpy.store, and set - # up an alias as we do. - renpy.store = sys.modules['store'] - sys.modules['renpy.store'] = sys.modules['store'] - - import subprocess - sys.modules['renpy.subprocess'] = subprocess - - for k, v in renpy.defaultstore.__dict__.items(): - renpy.store.__dict__.setdefault(k, v) - - # Import everything into renpy.exports, provided it isn't - # already there. - for k, v in globals().items(): - vars(renpy.exports).setdefault(k, v) - -# Fool the analyzer. -if False: - import renpy.defaultstore as store - -# This reloads all modules. -def reload_all(): - - import renpy #@UnresolvedImport - - # Shut down the cache thread. - renpy.display.im.cache.quit() - - blacklist = [ "renpy", - "renpy.bootstrap", - "renpy.display", - "renpy.display.pgrender", - "renpy.display.scale" ] - - for i in list(sys.modules.keys()): - if i.startswith("renpy") and i not in blacklist: - del sys.modules[i] - - if i.startswith("store"): - del sys.modules[i] - - import gc - gc.collect() - - renpy.display.draw = None - - import_all() - -# Information about the platform we're running on. We break the platforms -# up into 4 groups - windows-like, mac-like, linux-like, and android-like. -windows = False -macintosh = False -linux = False -android = False - -import platform - -if platform.win32_ver()[0]: - windows = True -elif platform.mac_ver()[0]: - macintosh = True -else: - linux = True - -# The android init code in renpy.py will set linux=False and android=True. - - |