This is a WIP HTML5 implementation of the game Katawa Shoujo. [0] jQuery is not used, but when.js [1] is used as a sensible Promises/A+ implementation. == Requirements == - Katawa Shoujo (obviously) - when.js - Bash - Firefox/Chrome/a sensible browser - ffmpeg with fdk-aac, libtheora, libvpx, libx264 - opusenc from opus-tools - cwebp from libwebp - zopfli - nginx How to use: 0. Get Katawa Shoujo. 1. Copy *.rpyc from Katawa Shoujo/game into unrpyc/ directory. 2. Extract files from data.rpa with an rpa extractor, e.g. unrpa. Put files in www/dump. 3. Run setup.sh. 4. Run nginx.sh [2] to start nginx with appropriate options for development, then connect to localhost:8080. -- or -- 4. Open www/index.html in a browser. This is untested, and some things may not work. [3] lighttpd.conf is no longer maintained. Patches to fix it are welcome. == Reducing setup time == By editing the Makefile, you can turn on or off the various encodings. To reduce the setup time (many hours), try the following: Turn off zopflipng recompression by commenting it out. It saves only a few MB but takes several hours to complete. Useful if you're serving many, MANY copies, but not useful if you're serving one locally. == Reducing file size == [TODO] == Contributing == Check Bugzilla for things that need to be done. [4] [0] http://www.katawa-shoujo.com/ [1] https://github.com/cujojs/when/ [2] If you're on Windoze, sucks for you. Use a better OS. [3] Do not send patches for this, unless they also fix other issues. [4] https://bugzilla.happinessforme.com/buglist.cgi?cmdtype=runnamed&namedcmd=Open+HTML5KS+bugs