diff options
Diffstat (limited to 'unrpyc/renpy/display/scale.py')
-rw-r--r-- | unrpyc/renpy/display/scale.py | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/unrpyc/renpy/display/scale.py b/unrpyc/renpy/display/scale.py deleted file mode 100644 index c9efbcc..0000000 --- a/unrpyc/renpy/display/scale.py +++ /dev/null @@ -1,109 +0,0 @@ -# Copyright 2004-2013 Tom Rothamel <pytom@bishoujo.us> -# -# Permission is hereby granted, free of charge, to any person -# obtaining a copy of this software and associated documentation files -# (the "Software"), to deal in the Software without restriction, -# including without limitation the rights to use, copy, modify, merge, -# publish, distribute, sublicense, and/or sell copies of the Software, -# and to permit persons to whom the Software is furnished to do so, -# subject to the following conditions: -# -# The above copyright notice and this permission notice shall be -# included in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -# This used to hack pygame to support resolution-scaling. Now it just kinda -# sits here, to provide compatibility with what it used to be. - -import pygame -import renpy.display -import renpy.display.pgrender as pgrender - -import _renpy - -############################################################################## -# The scaling API that's used if we don't enable scaling. - -# Gets the real pygame surface. -def real(s): - return s - -# Scales the number, n. -def scale(n): - return n - -def real_bilinear(src, size): - rv = pgrender.surface_unscaled(size, src) - renpy.display.module.bilinear_scale(src, rv) - return rv - -# Does pygame.transform.scale. -def real_transform_scale(surf, size): - return pgrender.transform_scale_unscaled(surf, size) - -# Loads an image, without scaling it. -def image_load_unscaled(f, hint, convert=True): - rv = pgrender.load_image_unscaled(f, hint) - return rv - -# Saves an image without rescaling. -def image_save_unscaled(surf, filename): - pygame.image.save(surf, renpy.exports.fsencode(filename)) - -# Scales down a surface. -def surface_scale(full): - return full - -real_renpy_pixellate = _renpy.pixellate -real_renpy_transform = _renpy.transform - -def real_smoothscale(src, size, dest=None): - """ - This scales src up or down to size. This uses both the pixellate - and the transform operations to handle the scaling. - """ - - width, height = size - srcwidth, srcheight = src.get_size() - iwidth, iheight = srcwidth, srcheight - - if dest is None: - dest = pgrender.surface_unscaled(size, src) - - if width == 0 or height == 0: - return dest - - xshrink = 1 - yshrink = 1 - - while iwidth >= width * 2: - xshrink *= 2 - iwidth /= 2 - - while iheight >= height * 2: - yshrink *= 2 - iheight /= 2 - - if iwidth != srcwidth or iheight != srcheight: - inter = pgrender.surface_unscaled((iwidth, iheight), src) - real_renpy_pixellate(src, inter, xshrink, yshrink, 1, 1) - src = inter - - real_renpy_transform(src, dest, - 0, 0, - 1.0 * iwidth / width , 0, - 0, 1.0 * iheight / height, - precise=1, - ) - - return dest - -smoothscale = real_smoothscale - |